IVY ZHAO


ARTIST & DESIGNER


  • GAME PROJECTS.
  • ILLUSTRATIONS / ART.
  • ABOUT/CONTACT.

GOODBYE VOLCANO HIGH.



"The world is about to explode. Just in time for senior year."

GVH is a story driven, cinematic adventure game developed by KO_OP.


Released Aug 2023!!


+ Role: Character Artist

+ Tools: Photoshop, Blender

+ Engine: Unity


STEAM PAGE >



RESPONSIBILITIES.



  • Concepted and illustrated 2D game assets (characters, props, etc.) using Photoshop
  • Translated existing concept art into in-game art assets referencing storyboards
  • Adapted to established art style and narrative requirements
  • Ensured final assets were split/optimized for rigging and animation
  • Managed tasks for AGILE sprints in Jira and Notion and presented progress at bi-weekly sprint meetings


Legends and Lore (LnL) DM Screen Designs



Trish & Mango Photoshoot



Sage's Phone Design



Group Selfie Photo - In Game/Trailer



Fang - Final Asset



Fang - Exploded view of asset splitting





Imagination Sequence - Architecture



Character Selfie Photos



Fang's Lockscreen & Phone CU



Fang Laying Down (Art Test)



Fang Scramble Sequence



Character Hand Poses



Sage's Snack Box



Minigame Assets - Selectable Props



Band Poster Designs in Lava Java



Rosa's Barista Outfit Design + Turnaround



Lip Sync for Extra Characters



Imagination Mango 1



Mango Side View



Mango Back View



Imagination Mango 2



Tiny Characters



Some Props



LnL Set



Dinosaur Persona Design



Naser's Snack Plate



Naser's Bento CU



Trish's Front Carry Backpack Turnaround